Computer difficulty levels

Every game has five levels. Levels change how deeply and how long the computer searches and how much it is allowed to err. They are not measured against any rating scale.

Chess and Crazyhouse

The computer is a real chess engine. At lower levels it is limited in strength, search depth and thinking time; at the top level it searches longest within a sensible time limit.

Checkers

The computer searches the game tree with alpha-beta pruning. Lower levels look fewer moves ahead, use a simpler evaluation and sometimes pick a slightly weaker move on purpose; higher levels look further ahead and weigh kings, advancement, mobility and structure.

1. BeginnerVery shallow search with deliberate mistakes. A comfortable first opponent.
2. EasySees short tactics but misses longer plans.
3. MediumA balanced opponent for casual players.
4. StrongPlays solid, purposeful moves and punishes mistakes.
5. ExpertSearches the longest and plays the best moves it can find in the time allowed.

On phones and low-power devices the computer automatically thinks for a shorter time to keep the page responsive.